Behaviour Pack Developer
The Behaviour Pack Developer will be responsible for independently writing behaviour pack files based on previously curated ideas and their own input for the latest Minecraft Bedrock Edition.
Previous Behaviour File experience is welcome, but not necessary. We require someone who is a dedicated learner and has some prior developing expertise of any kind.
3D Model Artist
The 3D Model Artist will be responsible for creating 3D models and model textures for Minecraft Bedrock Edition using tools like Blockbench, explicitly designed for this task.
We require someone with robust previous modeling and texturing experience and the ability to adapt to Minecraft modeling tools.
The Level Designer will be responsible for creating fun, playable gameplay experiences and iterate basic environments which prove core gameplay concepts on the Minecraft Java and Bedrock Edition.
We require someone with strong previous level design experience, excellent communication skills, and a passion for games.
3D Render Artist
The Render Artist will be responsible for creating fun, and playful single-image renders with previously created 3D model assets and scenes, based around Minecraft, including posing of rigged and unrigged models, lighting and rendering.
Previous Minecraft knowledge is welcome, but not necessary. We require someone with excellent experience in their preferred 3D rendering application (e.g., Cinema 4D, Blender, etc.).
3D Game Environment Designer
The Environment Designer will be responsible for creating detailed game environments for Minecraft Java Edition based on curated ideas.
We require someone creative, with previous Minecraft Java world creation experience.
The Texture Artist will be responsible for creating Minecraft low-res pixel textures such as block, item, and entity textures.
We require someone with previous pixel art or general game art experience, who is open to creative feedback and has strong communication skills.